Skateboard Game Tricks and Tips: Learn How to Master the Board
Everyone remembers the iconic Tony Hawk Pro Skater series. Today we are lucky enough to have a variety of epic skateboarding browser games we can play - these games allow you to take control of a skater and practice different tricks and stunts.
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You can kickflip, spin, and ollie with just a few presses of the keyboard. Many of our skateboarding games feature practice sessions, where you can hone your skills on a half-pipe or in a skate park without any time restraints. Compete against virtual characters and your friends, and try to set a new high score! Many of our skateboarding challenges have multiple levels and courses, which will keep you challenged and busy trying to earn the most points. For a fantasy skating experience, you can even try kite-surfing!
The Simpsons Skateboarding is a sports video game based on the animated sitcom The Simpsons. It was released for the PlayStation 2 in North America on 12 November 2002 and Europe on 6 December 2002. The game was developed by The Code Monkeys and published by Electronic Arts. The story and dialogue were written by writers from The Simpsons, with all character voices supplied by the cast. The game was widely panned by critics.
Springfield has been converted into a skate park for the Annual Skate Tour, full of skate-able objects and landmarks from the television series. Players are able to choose one of the nine characters available and compete for the grand prize. All of the characters' voices were recorded by the actual voice actors from The Simpsons. Each character has over forty unique moves. Players can test their skills in either a two-player head-to-head skate off, or in one of the fast and furious modes: Freeskate, Skate Fest, Trick Contest, and a game of skateboard H-O-R-S-E, unlocking additional characters, locations, and skateboards. Players can also choose to learn all the skateboard moves and tricks before they begin the actual game in the Skillz School mode.[1]
The Simpsons Skateboarding was developed by The Code Monkeys and published by Electronic Arts (EA Games) under license from Fox Interactive. Before EA made an official announcement about The Simpsons Skateboarding, an advertisement for the game was featured on the back page of the instruction manual for The Simpsons: Road Rage, and on in-game billboards, which was released in 2001. There were no mention of a console in the advertisement and no gameplay details were revealed. In November 2001, EA representatives said they were not ready to comment on the product.[2] On 16 May 2002, a few days before the E3 Media and Business Summit, they released their first piece of information about the game.[3] All of the characters' voices were recorded by the actual voice actors from The Simpsons.[1][4]
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The Simpsons Skateboarding received "unfavorable" reviews according to the review aggregation website Metacritic.[5] It was criticized for its chunky graphics, poorly recorded sound and music, lack of skateboarding tricks, and poor controls whilst the in-game dialogue were mixed.
Andrew Reiner of Game Informer said: "Never before have I seen a developer put forth such an effort to secure the Worst Game of the Year award. I'll even go as far to say that this may very well be the worst PlayStation 2 game on the market."[9] Kevin Murphy of GameSpy said that "The Simpsons Skateboarding should be a case study in bad game design."[11]
Top Skater is an arcade skateboarding sports video game released by Sega in 1997, and built on the Sega Model 2 hardware.[2] It was one of the first arcade games to feature a skateboard controller interface.[3] The game was directed by Kenji Kanno.
In Top Skater, players stand on a skateboard-like platform which swung side-to-side or tilted, manipulating the actions of the avatars in the game. The game has ramps, rails and other skating objects from which the player can do tricks to gain points.[1] The player has a limited amount of time in which to perform tricks, but can extend this time by collecting time bonus rings or by performing certain tricks.[1]
Kenji Kanno went on to create the Crazy Taxi series, which has similar character art design and music. Top Skater also served as a basic foundation for later skateboarding games including Activision's Tony Hawk's series. Top Skater had a sequel called Air Trix, released by Sega for arcades in 2001.
The game was directed by Kenji Kanno and produced by AM3 general manager Hisao Oguchi.[4] The AM3 team wanted to make Top Skater a game which would allow players to explore unrealistically large skateboarding courses and perform the fantasy tricks associated with skateboarding's image, rather than a realistic simulation.[5] Because of this, recreating some of the tricks for motion capture would require an unusually large studio with equipment to propel the motion capture actor through the air, so all the animation was done by hand.[5] The primary target audience for the game was young Americans.[5][6]
None of the development team members skateboarded; instead, they watched professional skateboarders both live and on video for research.[5] An AM3 member explained the game's trick-based approach: "It wouldn't make any sense to make a skateboard racing game. You don't need to skateboard as fast as you can. I just wanted to make the game cool and fashionable. If the game were a racing game you wouldn't want to do any tricks as you'd be absorbed in trying to race as fast as possible."[5]
The team collaborated with Sega AM4 in designing the skateboard interface and cabinet.[5] They installed an MPEG board for the sound, since using MPEG boards had recently become more financially feasible.[5]
The developers selected Pennywise because they felt punk rock was both the most appropriate genre for the skateboarding theme and the best choice to excite players, and some members of the team were fans of the group.[5]
The game debuted at a Sega arcade show, held at the Otaku Entertainment Plaza in Kamata, Tokyo, on March 15, 1996. It was one of four Sega games introduced at the show. The game was presented by Kenji Kanno and Hisao Oguchi, who both demonstrated some of the game's tricks.[4] The game made its North American debut the same month at Sega's GameWorks venue in Seattle.[2] The main sponsor of the game was Coca-Cola.
Upon its debut at the Otaku Entertainment Plaza, it was the most popular game at the show and drew long queues.[4] In Japan, Game Machine listed Top Skater on their June 15, 1997 issue as being the third most-successful dedicated arcade game of the month.[7]
Kenji Kanno went on to create the Crazy Taxi series. Crazy Taxi (1999) has a similar style to Top Skater, notably the character art design and type of music. A sequel called Air Trix was released for the Sega Hikaru arcade system in 2001. Ollie King, published in 2004 and developed by the creators of the Jet Set Radio series, contains much of the same gameplay as Top Skater and used a nearly identical arcade cabinet.
Skate down the streets avoiding any of the obstacles as you try to collect as many coins as possible. Once you lose your board you can still run to keep the game going. Try to run for as long as possible to obtain the highest score possible in this fun running game.
Skateboard Surf is an online skill game that we hand picked for Lagged.com. This is one of our favorite mobile skill games that we have to play. Simply click the big play button to start having fun. If you want more titles like this, then check out Blob Runner 3D or Bus Subway Runner. Game features include a global and friends leaderboard where you compete for high scores. View all high scores for Skateboard Surf.To play even more free games, view our all time top games page.
Lagged is the best online games platform. Challenge your friends to thousands of different games that you can play on your pc, tablet or mobile device. Compete for high scores and achievements as you try to climb to the top of our global points leaderboard.
Disney's Extremely Goofy Skateboarding is a video game developed by Krome Studios released in September 2001 for PC. Players are able to play as either Goofy who is voiced by Bill Farmer, or Max who is voiced by Jason Marsden, from the Disney animated TV series Goof Troop. Players can skateboard through four "worlds", which consist of three levels each.
There are several modes which comprise the game, including shred session, tech session, and other various tutorial modes. The player is able to play as Goofy or Max. There are also tutorials showing how to perform a trick. While playing the tutorial or the levels, Goofy or Max will provide commentary. The game features four worlds; each world has three levels or locations. A key is required to pass into the next level. The player is able to choose a skateboard before beginning the gameplay; each level has two objectives completing an objective will reward the player a key. Points will be rewarded for certain tricks performed. Some of the tricks are 50/50, nosegrind, unbelievable, kickflip, etc.
For a limited time, one could buy a box of Kellogg's cereal and receive a free demo CD-Rom entitled Disney's Extremely Goofy Skateboarding Preview. This demo included one level and several tutorials on how to land the tricks. One could also buy a pack of Perdue Dinosaur Chicken Nuggets, and receive a free full version of the game on CD-Rom.
Go! Go! Hypergrind is a skateboarding video game for the GameCube that was developed by Team Poponchi at Atlus Japan and published by Atlus USA.[1] It was released in North America on November 18, 2003.[1] Animation studio Spümcø of Ren & Stimpy fame served as a collaborative art design firm for the game. Despite being developed in Japan, it has never been released there.